Mimi is only slightly edited from the Mimi that Piron made. She also comes with her stuffed rabbit microphone, Usano Mimi. That's just how I decided to do Mayu's panties this time around. If that really bugs you, you can fix it in the PMX Editor in, like, two minutes. Her panties are transparent even in their default state. However, she ALSO has a "Yandere" form, inspired by the Yandere forms of the Saboten and Piron models, which changes her eye texture and puts a shadow over her face. There's also only one of her, rather than two like Flower.Īlso like V Flower, Mayu has a "Z" form (again, think like Zatsune Miku), Zayu. However, Mayu's files are better, because there are separate files for each article of clothing, which makes it way less annoying to deal with. Mayu, like V Flower, has separate clothing files for stripping scenes. See, wasn't that significantly faster? And I basically took a day off in the middle there, so it took even less time than it seems. She has separate clothes files for stripping scenes, like usual. It's just a side accessory anyways, she still looks fine without it. Its physics wouldn't really cooperate it just wouldn't stop phasing through her legs and dress, even though I programmed its collision settings to consider those obstacles. She doesn't have that second panty down morph that Mayu and Miku have because her thighhighs go up too high, and I kinda realized that that morph isn't really all that sexy to begin with, so I scrapped it, at least for this model. Originally, the sliders for pulling her dress up and pulling it down were gonna be material morphs, but fate didn't work out that way. I apologize for this, but there's not much I can do about it without putting in more work on this model than I'm really willing to. It's tolerable when she's otherwise naked, but it really doesn't cooperate with her dress. The rigging of her hoodie's shoulders is absolutely terrible. Unfortunately, her shoulders set her back to the same level as Yukari, Mayu, and V Flower. If it hadn't been for her shirt, Defoko may have been my best model yet. Unfortunately, that makes her "shirt off" morph less visually appealing to watch, but damn it, I was not going to let those shoulders stay the way they were. Jesus christ.Īnd it's not like Yukari, where I was willing to give up on the shoulders because I didn't personally need the hoodie Defoko looks wrong without her shirt to me, so it had to be done right.Įventually, I gave up on trying to make her shirt cooperate with her body's shoulders, and just split her shoulders off into a separate material that only appeared when the shirt was off. It seemed to initially work fine, so I ignored it for a while, but then, on the final test, the most crucial one of all, her shirt just fucking exploded and I don't know what changed. I miss working on IA, mainly because she had shoulderless shirts which meant I didn't have to deal with this problem.ĭefoko took so much longer than she should have because her shirt was such a god damned pain. Out of every part of a model, shirt shoulders are the ones that seem the least willing to cooperate. Under no circumstances should you DM the talents for any reason.I absolutely hate rigging the shoulders on shirts. If you see content outside of Reddit that goes against the company's policies, please use our contact form (scroll a little bit down for English) before DMing either /u/hololive or /u/hololive_MOD. We will let you know when rules are modified. No advertising VTubers outside of hololive production.Link directly from the creator's own source, especially if they wish for it.
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